Emu#dreams Forum | Download | RSS | IRC | ADD NEWS | last 7 days | last 31 days | MUSEUM

PCSX2 1.5.0-dev-2056 [335][powerzx], 2017-05-03 00:08:30

[Source: http://buildbot.orphis.net/pcsx2/]

-onepad: add DUALSHOCK4 USB Wireless Adapator mapping Close #1924
-pcsx2: Remove unnecessary aMax/aMin macros
-spu2-x: Remove outdated website text file
-svu: cast variable to int to avoid unsigned vs int comparison
-gif: avoid (wrong) uninitialized warning My guess is that GCC reports an warning because of the default case. I don`t think we support yet __builtin_unreachable on Linux Nevertheless it will still be an issue in non-release build
-psx|spu2x|gsdx: shift negative value is undefined in C standard Instead does the negation after the shift v2
-pcsx2: remove unused variable
-spu2x: comment unused variable
-gsdx egl: rewrite the EGL implementation Split code in 2 parts * -Base class (GSWndEGL) that implement the core EGL and GL context * Derived class (GSWndEGL_X11/GSWndEGL_WL) that implement the backend to handle native resources Note: Most backend code is only useful for GSopen1/PS1 mode. GSopen2 only requires the AttachNativeWindow implementation Code is based around EGL_EXT_platform extension that allow to select the platform at runtime. Note: I think the extension was integrated in EGL 1.5 The X11 backend was mostly converted to XCB The wayland backend is only a placeholder for future code I don`t know if MS windows is/could be supported with EGL_EXT_platform API Code validated on Mesa. Proprietary drivers aren`t yet tested.


Only for registered users!