|Supermodel 0.3 WIP SVN647 ||[witek], 2017-09-07 14:57:47|
– Optimise vertex data to cut down on unnecessary copying
– Add interface for sun clamp
– Calculating the length of the vertex results in quite broken values for fogging when the vertices are traversing the view frustum. The hardware also wouldn’t have been doing a square root per vertex for fogging. Simply using the z values is enough. Todo check clamping of values for the near/far planes.